Adelaide vs St Kilda Match Centre
Who takes the field
Select Lineups to load this section.
Scoring timeline
Scoring Events
Most recent first- Mitch OwensGoal4Q 31:28103-102
- Taylor WalkerGoal4Q 27:29103-96
- Alex Neal-BullenBehind4Q 26:0797-96
- Cooper SharmanBehind4Q 25:3396-96
- Jack HigginsGoal4Q 24:1396-95
- Ben KeaysGoal4Q 20:2196-89
- Izak RankineBehind4Q 17:4590-89
- Bradley HillGoal4Q 11:5589-89
- Cooper SharmanGoal4Q 9:4889-83
- Charlie EdwardsBehind4Q 8:2289-77
- Alex Neal-BullenBehind4Q 7:2088-77
- Darcy WilsonGoal4Q 4:5787-77
- Nasiah Wanganeen-MileraBehind4Q 3:5987-71
- Ben KeaysBehind4Q 1:5387-70
- Riley ThilthorpeBehind4Q 1:1986-70
- Tom De KoningGoal3Q 31:3685-70
- Cooper SharmanBehind3Q 28:0585-64
- Jack HigginsGoal3Q 25:5485-63
- Riley ThilthorpeGoal3Q 24:1985-57
- Riley ThilthorpeGoal3Q 22:2079-57
- Liam RyanBehind3Q 18:3373-57
- Mason WoodGoal3Q 16:3773-56
- Dan ButlerGoal3Q 12:5173-50
- Izak RankineBehind3Q 10:3973-44
- Sam BerryBehind3Q 7:5772-44
- Brayden CookGoal3Q 6:4071-44
- Taylor WalkerGoal3Q 4:5865-44
- Riley ThilthorpeBehind3Q 2:5859-44
- Taylor WalkerGoal3Q 1:1658-44
- James PeatlingGoal2Q 32:4452-44
- Taylor WalkerGoal2Q 26:2946-44
- Josh RacheleGoal2Q 24:4540-44
- Bradley HillBehind2Q 23:3734-44
- Finnbar MaleyGoal2Q 22:1034-43
- Riley ThilthorpeBehind2Q 19:5828-43
- Mitch OwensBehind2Q 18:1527-43
- Mitch OwensBehind2Q 17:0727-42
- Taylor WalkerGoal2Q 13:1827-41
- Darcy WilsonBehind2Q 11:1121-41
- Izak RankineGoal2Q 9:0721-40
- Dan ButlerGoal2Q 6:3415-40
- Zac TaylorBehind2Q 5:2815-34
- Riley ThilthorpeGoal2Q 2:5414-34
- Mitch OwensGoal2Q 1:208-34
- Jack HigginsGoal1Q 25:008-28
- Luke PedlarBehind1Q 21:468-22
- Mattaes PhillipouBehind1Q 20:417-22
- Jack HigginsGoal1Q 19:387-21
- Darcy WilsonGoal1Q 11:477-15
- Liam RyanGoal1Q 10:437-9
- Cooper SharmanBehind1Q 9:397-3
- Izak RankineBehind1Q 7:477-2
- Tom De KoningBehind1Q 5:366-2
- Liam RyanBehind1Q 4:416-1
- Ben KeaysGoal1Q 1:356-0
Quarter Scores
Where the shots came from
Recorded ground viewShot locations load as you reach this section.
Arrows show each team’s attacking end by quarter using the AFL feed. Ground positions are omitted when the direction is unavailable. Locations and distances are estimates.
Explore shots and disposals →Match Leaders
Team Stats
Scoring / Attack
Possession
Clearance / Contest
Other
Match Summary
How the match finished
Adelaide beat St Kilda by 1 point, 103–102.
Adelaide took a 15-point lead into the last quarter. St Kilda cut that back to 1 by the final siren, scoring 32 points to 18 in the final term.
Match records and coverage
This summary uses the recorded scores; it cannot explain tactics or individual moments. Quarter comparisons are included only when all four quarters add up to the final score. Missing records are not counted as zero.
Understanding historical coverageSelect Player Statistics to load this section.
Select Event by event to follow the play.
See where it happened
Replay & maps
Follow the recorded build-up, replay a moment, or explore where players took their shots and disposals.
Follow the ball, one recorded moment at a time
Replay the match
Follow a passage or the whole match. Select a restart to watch its animation.
Some recorded actions have no verified ground location. They remain in the replay; connecting arrows stop at these gaps.
Drag to pan · Pinch or use + / − to zoom · Follow play keeps the action in view.
Jerseys show the team; badges name the action. Other events are labelled without moving the ball to that player.
At this moment
At 1×, long waits are shortened to about five seconds while ball flights keep their pace. Restarts briefly hold the recorded clock, then flow into play.
The red ball follows recorded disposals and touches; its flight is illustrative. Goals use the verified attacking end. Ball-ups and throw-ins follow the feed’s recorded restart type. Where the umpire’s location is missing, the restart path is estimated from the first recorded touch and labelled. Pressure and other statistical events update the action panel without moving the ball to that player. Long idle gaps are shortened; the clock always refers to recorded match time. Restarts briefly hold the clock before play continues. Same-time events remain available under “At this moment”, and the score updates when its event arrives. Passage trail pauses playback to show earlier recorded locations. Missing player locations stay unconnected.
Explore locations
More filters
Shot profile Distance, angle & conversion
Filter by estimated distance and angle.
Distance to goal
Angle off centre
Conversion = goals ÷ attempts with a known outcome. Unknown outcomes are excluded from that percentage. Distances and angles are estimates; small samples can be misleading.
Shot locations
Recorded ground viewSelect a dot or event. Arrow keys move between points.
Attacking directions
How to read these maps
Match ends follow the AFL feed’s recorded first-quarter direction and the change of ends each quarter. Left and right refer to the source ground view.
Distance is an estimate from the recorded kick location to the centre of goal. Angle is degrees off centre: 0° is straight in front. These are geometric estimates, not measured kick distances or scoring probabilities.
The dots show where an attempt or disposal was recorded, not where the ball landed. A line to goal highlights the selected shot; it does not show the ball’s actual path.
Events without a usable location remain in the list. Missing quarters and missing locations are not treated as zero activity. Recorded shot attempts can include attempts that did not score, and the feed may be revised after the match.
Only AFL feed events are shown. Disposals include classified kicks and handballs; kick-ins are excluded. Shot attempts require the feed’s shot-at-goal flag.
Times show elapsed time within each quarter, including time-on.
Games
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MEL
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