Gold Coast vs Port Adelaide Match Centre
Who takes the field
Select Lineups to load this section.
Scoring timeline
Scoring Events
Most recent first- Jeremy FinlaysonBehind4Q 26:4996-82
- Malcolm RosasBehind4Q 25:0096-81
- Travis BoakGoal4Q 22:2495-81
- Francis EvansBehind4Q 21:3695-75
- Travis BoakBehind4Q 20:1795-74
- Bailey HumphreyBehind4Q 18:3795-73
- RushedBehind4Q 17:3294-73
- Nick HolmanBehind4Q 13:1493-73
- Ben LongBehind4Q 10:3992-73
- Ben KingBehind4Q 8:4391-73
- Charlie DixonGoal4Q 4:2890-73
- Bailey HumphreyGoal4Q 0:3390-67
- Zak ButtersGoal3Q 30:4184-67
- Bodhi UwlandBehind3Q 29:1784-61
- Wil PowellGoal3Q 25:3283-61
- 3Q 22:4177-61
- Ben LongGoal3Q 18:5277-55
- Francis EvansBehind3Q 17:3471-55
- Noah AndersonGoal3Q 13:5971-54
- Jordon SweetGoal3Q 11:2665-54
- Charlie DixonBehind3Q 10:4165-48
- Ben KingGoal3Q 8:2065-47
- Bailey HumphreyGoal3Q 6:2859-47
- Malcolm RosasBehind3Q 4:0453-47
- Francis EvansGoal3Q 2:3052-47
- Quinton NarkleGoal3Q 0:4752-41
- Malcolm RosasGoal2Q 29:2852-35
- 2Q 28:0946-35
- Ben AinsworthGoal2Q 25:5546-29
- Jackson MeadGoal2Q 24:0540-29
- Malcolm RosasGoal2Q 22:4940-23
- Travis BoakBehind2Q 21:1934-23
- RushedBehind2Q 20:5934-22
- Jack LukosiusGoal2Q 13:3534-21
- Quinton NarkleBehind2Q 9:2228-21
- Lloyd JohnstonGoal2Q 6:2428-20
- Sam FlandersGoal2Q 4:5622-20
- Ollie LordGoal1Q 30:3816-20
- Ben LongBehind1Q 28:1716-14
- Noah AndersonBehind1Q 27:3515-14
- Ben KingGoal1Q 25:3214-14
- Jed WalterBehind1Q 24:118-14
- Jackson MeadGoal1Q 21:077-14
- RushedBehind1Q 18:577-8
- Ben KingBehind1Q 16:257-7
- Jack LukosiusGoal1Q 9:506-7
- Ollie WinesGoal1Q 6:220-7
- Darcy Byrne-JonesBehind1Q 3:460-1
Quarter Scores
Where the shots came from
Recorded ground viewShot locations load as you reach this section.
Arrows show each team’s attacking end by quarter using the AFL feed. Ground positions are omitted when the direction is unavailable. Locations and distances are estimates.
Explore shots and disposals →Match Leaders
Team Stats
Scoring / Attack
Possession
Clearance / Contest
Other
Match Summary
How the match finished
Gold Coast beat Port Adelaide by 14 points, 96–82.
Gold Coast took a 17-point lead into the last quarter. Port Adelaide cut that back to 14 by the final siren, scoring 15 points to 12 in the final term.
Match records and coverage
This summary uses the recorded scores; it cannot explain tactics or individual moments. Quarter comparisons are included only when all four quarters add up to the final score. Missing records are not counted as zero.
Understanding historical coverageSelect Player Statistics to load this section.
Select Event by event to follow the play.
See where it happened
Replay & maps
Follow the recorded build-up, replay a moment, or explore where players took their shots and disposals.
Some event totals differ from the official match statistics, which can receive later corrections. Recorded events remain available.
Follow the ball, one recorded moment at a time
Replay the match
Follow a passage or the whole match. Select a restart to watch its animation.
Some scoring sequences have no unambiguous explicit result. The replay shows a partial recorded tally from that point.
Some recorded actions have no verified ground location. They remain in the replay; connecting arrows stop at these gaps.
Drag to pan · Pinch or use + / − to zoom · Follow play keeps the action in view.
Jerseys show the team; badges name the action. Other events are labelled without moving the ball to that player.
At this moment
At 1×, long waits are shortened to about five seconds while ball flights keep their pace. Restarts briefly hold the recorded clock, then flow into play.
The red ball follows recorded disposals and touches; its flight is illustrative. Goals use the verified attacking end. Ball-ups and throw-ins follow the feed’s recorded restart type. Where the umpire’s location is missing, the restart path is estimated from the first recorded touch and labelled. Pressure and other statistical events update the action panel without moving the ball to that player. Long idle gaps are shortened; the clock always refers to recorded match time. Restarts briefly hold the clock before play continues. Same-time events remain available under “At this moment”, and the score updates when its event arrives. Passage trail pauses playback to show earlier recorded locations. Missing player locations stay unconnected.
Explore locations
More filters
Shot profile Distance, angle & conversion
Filter by estimated distance and angle.
Distance to goal
Angle off centre
Conversion = goals ÷ attempts with a known outcome. Unknown outcomes are excluded from that percentage. Distances and angles are estimates; small samples can be misleading.
Shot locations
Recorded ground viewSelect a dot or event. Arrow keys move between points.
Attacking directions
How to read these maps
Match ends follow the AFL feed’s recorded first-quarter direction and the change of ends each quarter. Left and right refer to the source ground view.
Distance is an estimate from the recorded kick location to the centre of goal. Angle is degrees off centre: 0° is straight in front. These are geometric estimates, not measured kick distances or scoring probabilities.
The dots show where an attempt or disposal was recorded, not where the ball landed. A line to goal highlights the selected shot; it does not show the ball’s actual path.
Events without a usable location remain in the list. Missing quarters and missing locations are not treated as zero activity. Recorded shot attempts can include attempts that did not score, and the feed may be revised after the match.
Only AFL feed events are shown. Disposals include classified kicks and handballs; kick-ins are excluded. Shot attempts require the feed’s shot-at-goal flag.
Times show elapsed time within each quarter, including time-on.
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