Brisbane Lions vs Geelong Match Centre
Who takes the field
Select Lineups to load this section.
Scoring timeline
Scoring Events
Most recent first- Mark OConnorBehind4Q 26:5937-63
- Gryan MiersBehind4Q 22:1537-62
- RushedBehind4Q 19:1637-61
- Brandan ParfittGoal4Q 12:3236-61
- Tyson StengleGoal4Q 9:2536-55
- RushedBehind4Q 6:5536-49
- Gryan MiersGoal4Q 3:5435-49
- Jack BowesBehind4Q 2:4235-43
- RushedBehind3Q 31:3335-42
- Oliver DempseyBehind3Q 29:2235-41
- Brad CloseGoal3Q 25:1335-40
- Jarrod BerryBehind3Q 16:4435-34
- Mark OConnorGoal3Q 12:1834-34
- Jarrod BerryGoal3Q 9:3134-28
- RushedBehind3Q 7:1928-28
- RushedBehind3Q 3:1827-28
- Gryan MiersBehind2Q 28:2826-28
- Oliver HenryGoal2Q 25:5626-27
- Darcy GardinerBehind2Q 24:5526-21
- Jaspa FletcherBehind2Q 24:0725-21
- Tyson StengleGoal2Q 22:4024-21
- RushedBehind2Q 19:3024-15
- RushedBehind2Q 11:3324-14
- Brad CloseBehind2Q 4:2623-14
- Dayne ZorkoGoal2Q 3:1123-13
- Jarrod BerryBehind1Q 28:0217-13
- Joe DaniherBehind1Q 26:3616-13
- Oliver HenryGoal1Q 24:4815-13
- Jack BowesGoal1Q 19:3815-7
- Oliver DempseyBehind1Q 18:5315-1
- Eric HipwoodBehind1Q 15:3715-0
- Dayne ZorkoGoal1Q 12:5414-0
- Joe DaniherBehind1Q 7:108-0
- Lincoln McCarthyBehind1Q 4:097-0
- Lincoln McCarthyGoal1Q 0:586-0
Quarter Scores
Where the shots came from
Recorded ground viewShot locations load as you reach this section.
Arrows show each team’s attacking end by quarter using the AFL feed. Ground positions are omitted when the direction is unavailable. Locations and distances are estimates.
Explore shots and disposals →Match Leaders
Team Stats
Scoring / Attack
Possession
Clearance / Contest
Other
Match Summary
How the match finished
Geelong beat Brisbane Lions by 26 points, 63–37.
Geelong extended a 7-point three-quarter-time lead with a 21–2 final term.
Match records and coverage
This summary uses the recorded scores; it cannot explain tactics or individual moments. Period comparisons are included only when all recorded periods add up to the final score. Missing records are not counted as zero.
Understanding historical coverageSelect Player Statistics to load this section.
Select Event by event to follow the play.
Replay & maps
Replay
Some scoring sequences have no unambiguous explicit result. The replay shows a partial recorded tally from that point.
Some recorded actions have no verified ground location. They remain in the replay; connecting arrows stop at these gaps.
At this moment
How to read the replay
Drag to pan or pinch to zoom. Select Follow play to track the contest, or Passage trail to see earlier recorded positions.
The red ball follows recorded disposals and touches. Flights and umpire movements are illustrated. An amber section marks the approximate boundary area when the ball goes out. A dashed oval means the crossing point is unknown. Missing player locations stay unconnected. The replay labels estimated restarts and uses the verified attacking end for goals.
The clock shows match time. At 1×, long idle gaps are shortened to about five seconds. When a restart lands on the next recorded touch, that touch appears on landing. Pressure and other events can update the cards while the ball stays with its last known player. Open At this moment for events recorded at the same time.
Explore locations
More filters
Shot profile Distance, angle & conversion
Filter by estimated distance and angle.
Distance to goal
Angle off centre
Conversion = goals ÷ attempts with a known outcome. Unknown outcomes are excluded from that percentage. Distances and angles are estimates; small samples can be misleading.
Shot locations
Recorded ground viewSelect a dot or event. Arrow keys move between points.
Attacking directions
How to read these maps
Match ends follow the AFL feed’s recorded first-quarter direction and the change of ends each quarter. Left and right refer to the source ground view.
Distance is an estimate from the recorded kick location to the centre of goal. Angle is degrees off centre: 0° is straight in front. These are geometric estimates, not measured kick distances or scoring probabilities.
The dots show where an attempt or disposal was recorded, not where the ball landed. A line to goal highlights the selected shot; it does not show the ball’s actual path.
Events without a usable location remain in the list. Missing quarters and missing locations are not treated as zero activity. Recorded shot attempts can include attempts that did not score, and the feed may be revised after the match.
Only AFL feed events are shown. Disposals include classified kicks and handballs; kick-ins are excluded. Shot attempts require the feed’s shot-at-goal flag.
Times show elapsed time within each quarter, including time-on.