Brisbane Lions vs Melbourne Match Centre
Who takes the field
Select Lineups to load this section.
Scoring timeline
Scoring Events
Most recent first- Bayley FritschBehind4Q 26:3286-81
- Hugh McCluggageGoal4Q 25:1886-80
- Will AshcroftBehind4Q 23:0180-80
- Kai LohmannGoal4Q 19:5379-80
- Joe DaniherBehind4Q 19:0273-80
- Clayton OliverBehind4Q 15:4972-80
- Jarrod BerryGoal4Q 14:1172-79
- Ed LangdonBehind4Q 13:3266-79
- RushedBehind4Q 10:1866-78
- Jaspa FletcherBehind4Q 8:3765-78
- Josh DunkleyBehind4Q 7:0164-78
- Callum Ah CheeBehind4Q 5:4363-78
- Harry PettyBehind4Q 0:5362-78
- Jaspa FletcherBehind3Q 30:3862-77
- Kysaiah PickettGoal3Q 28:4161-77
- Callum Ah CheeGoal3Q 26:1861-71
- Oscar McInerneyBehind3Q 24:3055-71
- Alex Neal-BullenBehind3Q 22:4454-71
- Cam RaynerGoal3Q 19:5654-70
- Harry PettyBehind3Q 18:2748-70
- Callum Ah CheeBehind3Q 16:3148-69
- Zac BaileyBehind3Q 14:0847-69
- Ed LangdonBehind3Q 12:4746-69
- Callum Ah CheeBehind3Q 11:0146-68
- Daniel TurnerGoal3Q 9:2245-68
- Joe DaniherGoal3Q 7:0745-62
- RushedBehind3Q 4:5739-62
- Bayley FritschBehind3Q 1:5838-62
- Harry PettyBehind2Q 37:1538-61
- Harry PettyBehind2Q 33:0238-60
- Kysaiah PickettGoal2Q 29:4038-59
- Joe DaniherGoal2Q 27:4038-53
- Clayton OliverGoal2Q 24:5632-53
- Kysaiah PickettGoal2Q 21:1632-47
- Kade ChandlerGoal2Q 19:2532-41
- Bayley FritschGoal2Q 14:0432-35
- Kysaiah PickettGoal2Q 12:4632-29
- Jacob van RooyenGoal2Q 10:0032-23
- Eric HipwoodGoal2Q 4:3032-17
- RushedBehind2Q 4:0826-17
- Jacob van RooyenGoal2Q 2:1125-17
- Oscar McInerneyBehind1Q 28:1725-11
- Kai LohmannBehind1Q 26:3424-11
- Eric HipwoodBehind1Q 24:0823-11
- Charlie CameronGoal1Q 22:1222-11
- Kysaiah PickettBehind1Q 21:2516-11
- Kysaiah PickettBehind1Q 19:1716-10
- Koltyn TholstrupBehind1Q 17:5316-9
- RushedBehind1Q 16:4516-8
- Bayley FritschBehind1Q 13:3915-8
- Caleb WindsorBehind1Q 13:1115-7
- Kysaiah PickettGoal1Q 11:3615-6
- Charlie CameronGoal1Q 9:0615-0
- Will AshcroftBehind1Q 7:249-0
- RushedBehind1Q 5:578-0
- Cam RaynerGoal1Q 2:467-0
- RushedBehind1Q 1:241-0
Quarter Scores
Where the shots came from
Recorded ground viewShot locations load as you reach this section.
Arrows show each team’s attacking end by quarter using the AFL feed. Ground positions are omitted when the direction is unavailable. Locations and distances are estimates.
Explore shots and disposals →Match Leaders
Team Stats
Scoring / Attack
Possession
Clearance / Contest
Other
Match Summary
How the match finished
Brisbane Lions beat Melbourne by 5 points, 86–81.
Brisbane Lions came from 15 points down at three-quarter time, outscoring Melbourne 24–4 in the final term to take the win.
Match records and coverage
This summary uses the recorded scores; it cannot explain tactics or individual moments. Period comparisons are included only when all recorded periods add up to the final score. Missing records are not counted as zero.
Understanding historical coverageSelect Player Statistics to load this section.
Select Event by event to follow the play.
Replay & maps
Replay
Some scoring sequences have no unambiguous explicit result. The replay shows a partial recorded tally from that point.
Some recorded actions have no verified ground location. They remain in the replay; connecting arrows stop at these gaps.
At this moment
How to read the replay
Drag to pan or pinch to zoom. Select Follow play to track the contest, or Passage trail to see earlier recorded positions.
The red ball follows recorded disposals and touches. Flights and umpire movements are illustrated. An amber section marks the approximate boundary area when the ball goes out. A dashed oval means the crossing point is unknown. Missing player locations stay unconnected. The replay labels estimated restarts and uses the verified attacking end for goals.
A dotted ring and FREE WON · EST. mark an estimated free-kick location based on the winner’s next disposal or immediately preceding possession.
The clock shows match time. At 1×, long idle gaps are shortened to about five seconds. When a restart lands on the next recorded touch, that touch appears on landing. Pressure and other events can update the cards while the ball stays with its last known player. Open At this moment for events recorded at the same time.
Explore locations
More filters
Shot profile Distance, angle & conversion
Filter by estimated distance and angle.
Distance to goal
Angle off centre
Conversion = goals ÷ attempts with a known outcome. Unknown outcomes are excluded from that percentage. Distances and angles are estimates; small samples can be misleading.
Shot locations
Recorded ground viewSelect a dot or event. Arrow keys move between points.
Attacking directions
How to read these maps
Match ends follow the AFL feed’s recorded first-quarter direction and the change of ends each quarter. Left and right refer to the source ground view.
Distance is an estimate from the recorded kick location to the centre of goal. Angle is degrees off centre: 0° is straight in front. These are geometric estimates, not measured kick distances or scoring probabilities.
The dots show where an attempt or disposal was recorded, not where the ball landed. A line to goal highlights the selected shot; it does not show the ball’s actual path.
Events without a usable location remain in the list. Missing quarters and missing locations are not treated as zero activity. Recorded shot attempts can include attempts that did not score, and the feed may be revised after the match.
Only AFL feed events are shown. Disposals include classified kicks and handballs; kick-ins are excluded. Shot attempts require the feed’s shot-at-goal flag.
Times show elapsed time within each quarter, including time-on.