Port Adelaide vs Western Bulldogs Match Centre
Who takes the field
Select Lineups to load this section.
Scoring timeline
Scoring Events
Most recent first- RushedBehind4Q 30:4570-56
- Zak ButtersGoal4Q 25:3370-55
- RushedBehind4Q 19:1864-55
- Xavier DuursmaGoal4Q 16:1164-54
- Todd MarshallGoal4Q 12:5758-54
- Todd MarshallGoal4Q 10:0352-54
- Cody WeightmanGoal4Q 2:4846-54
- Mitch HannanGoal3Q 24:1646-48
- Dan HoustonGoal3Q 21:2246-42
- Jamarra Ugle-HaganBehind3Q 18:2040-42
- Todd MarshallBehind3Q 14:4540-41
- Charlie DixonBehind3Q 13:1139-41
- 3Q 7:0538-41
- Cody WeightmanGoal3Q 3:4438-35
- 2Q 27:5938-29
- Dan HoustonBehind2Q 24:2032-29
- Cody WeightmanGoal2Q 21:4331-29
- RushedBehind2Q 19:5731-23
- Zak ButtersBehind2Q 17:4331-22
- Travis BoakGoal2Q 14:5030-22
- Sam Powell-PepperBehind2Q 12:2024-22
- Rory LobbBehind2Q 9:0223-22
- Cody WeightmanGoal2Q 6:3323-21
- Aaron NaughtonGoal2Q 3:2723-15
- Cody WeightmanBehind2Q 0:5423-9
- Rory LobbBehind1Q 27:2523-8
- RushedBehind1Q 25:0823-7
- Jed McEnteeGoal1Q 22:3822-7
- 1Q 20:2416-7
- Kane FarrellBehind1Q 16:4610-7
- Cody WeightmanBehind1Q 14:259-7
- Willie RioliBehind1Q 13:159-6
- RushedBehind1Q 11:538-6
- Tim EnglishGoal1Q 8:097-6
- Willie RioliBehind1Q 6:147-0
- 1Q 3:306-0
Quarter Scores
Where the shots came from
Recorded ground viewShot locations load as you reach this section.
Arrows show each team’s attacking end by quarter using the AFL feed. Ground positions are omitted when the direction is unavailable. Locations and distances are estimates.
Explore shots and disposals →Match Leaders
Team Stats
Scoring / Attack
Possession
Clearance / Contest
Other
Match Summary
How the match finished
Port Adelaide beat Western Bulldogs by 14 points, 70–56.
Port Adelaide came from 2 points down at three-quarter time, outscoring Western Bulldogs 24–8 in the final term to take the win.
Match records and coverage
This summary uses the recorded scores; it cannot explain tactics or individual moments. Period comparisons are included only when all recorded periods add up to the final score. Missing records are not counted as zero.
Understanding historical coverageSelect Player Statistics to load this section.
Select Event by event to follow the play.
Replay & maps
Replay
Some scoring sequences have no unambiguous explicit result. The replay shows a partial recorded tally from that point.
Some recorded actions have no verified ground location. They remain in the replay; connecting arrows stop at these gaps.
At this moment
How to read the replay
Drag to pan or pinch to zoom. Select Follow play to track the contest, or Passage trail to see earlier recorded positions.
The red ball follows recorded disposals and touches. Flights and umpire movements are illustrated. An amber section marks the approximate boundary area when the ball goes out. A dashed oval means the crossing point is unknown. Missing player locations stay unconnected. The replay labels estimated restarts and uses the verified attacking end for goals.
The clock shows match time. At 1×, long idle gaps are shortened to about five seconds. When a restart lands on the next recorded touch, that touch appears on landing. Pressure and other events can update the cards while the ball stays with its last known player. Open At this moment for events recorded at the same time.
Explore locations
More filters
Shot profile Distance, angle & conversion
Filter by estimated distance and angle.
Distance to goal
Angle off centre
Conversion = goals ÷ attempts with a known outcome. Unknown outcomes are excluded from that percentage. Distances and angles are estimates; small samples can be misleading.
Shot locations
Recorded ground viewSelect a dot or event. Arrow keys move between points.
Attacking directions
How to read these maps
Match ends follow the AFL feed’s recorded first-quarter direction and the change of ends each quarter. Left and right refer to the source ground view.
Distance is an estimate from the recorded kick location to the centre of goal. Angle is degrees off centre: 0° is straight in front. These are geometric estimates, not measured kick distances or scoring probabilities.
The dots show where an attempt or disposal was recorded, not where the ball landed. A line to goal highlights the selected shot; it does not show the ball’s actual path.
Events without a usable location remain in the list. Missing quarters and missing locations are not treated as zero activity. Recorded shot attempts can include attempts that did not score, and the feed may be revised after the match.
Only AFL feed events are shown. Disposals include classified kicks and handballs; kick-ins are excluded. Shot attempts require the feed’s shot-at-goal flag.
Times show elapsed time within each quarter, including time-on.