Geelong vs Collingwood Match Centre
Who takes the field
Select Lineups to load this section.
Scoring timeline
Scoring Events
Most recent first- Gryan MiersBehind4Q 32:56103-125
- Brad CloseBehind4Q 31:45102-125
- Tom HawkinsBehind4Q 31:04101-125
- Gryan MiersBehind4Q 29:48100-125
- Jordan de GoeyGoal4Q 27:2399-125
- Reef McInnesBehind4Q 22:2699-119
- Beau McCreeryGoal4Q 17:3899-118
- Jack CrispBehind4Q 16:4499-112
- Reef McInnesGoal4Q 13:4999-111
- Tom MitchellGoal4Q 6:4699-105
- Jordan de GoeyGoal4Q 1:4099-99
- Brad CloseBehind3Q 39:5199-93
- Reef McInnesGoal3Q 36:5298-93
- Bobby HillGoal3Q 33:4198-87
- Tom HawkinsBehind3Q 32:2998-81
- Brody MihocekGoal3Q 30:0797-81
- Oliver HenryGoal3Q 27:0297-75
- Jeremy CameronGoal3Q 23:5291-75
- Tom AtkinsGoal3Q 21:4185-75
- Bobby HillGoal3Q 19:3879-75
- RushedBehind3Q 18:0679-69
- RushedBehind3Q 17:3679-68
- Jordan de GoeyGoal3Q 13:3979-67
- Isaac SmithGoal3Q 10:2979-61
- Daniel McStayBehind3Q 0:4873-61
- Gary RohanGoal2Q 33:3673-60
- Jamie ElliottBehind2Q 32:2367-60
- Bobby HillGoal2Q 30:3167-59
- Beau McCreeryGoal2Q 28:3267-53
- Taylor AdamsBehind2Q 26:4267-47
- Gary RohanGoal2Q 24:0967-46
- Mason CoxGoal2Q 21:0161-46
- Oliver HenryGoal2Q 17:1861-40
- Tyson StengleGoal2Q 14:4155-40
- Darcy CameronBehind2Q 13:2549-40
- Max HolmesGoal2Q 9:2849-39
- Tom HawkinsGoal2Q 7:3643-39
- Jeremy CameronBehind2Q 6:1237-39
- Scott PendleburyGoal2Q 1:4836-39
- Daniel McStayGoal1Q 32:5436-33
- Mason CoxGoal1Q 30:5236-27
- Taylor AdamsGoal1Q 28:1736-21
- Tom HawkinsGoal1Q 26:2036-15
- 1Q 24:2330-15
- Jeremy CameronGoal1Q 21:5524-15
- Tyson StengleGoal1Q 17:3418-15
- Brody MihocekBehind1Q 16:0912-15
- RushedBehind1Q 12:5912-14
- Brody MihocekGoal1Q 7:5012-13
- Tom MitchellGoal1Q 5:4512-7
- Zach TuohyGoal1Q 4:0712-1
- Jamie ElliottBehind1Q 3:216-1
- Zach TuohyGoal1Q 0:566-0
Quarter Scores
Where the shots came from
Recorded ground viewShot locations load as you reach this section.
Arrows show each team’s attacking end by quarter using the AFL feed. Ground positions are omitted when the direction is unavailable. Locations and distances are estimates.
Explore shots and disposals →Match Leaders
Team Stats
Scoring / Attack
Possession
Clearance / Contest
Other
Match Summary
How the match finished
Collingwood beat Geelong by 22 points, 125–103.
Collingwood came from 6 points down at three-quarter time, outscoring Geelong 32–4 in the final term to take the win.
Match records and coverage
This summary uses the recorded scores; it cannot explain tactics or individual moments. Quarter comparisons are included only when all four quarters add up to the final score. Missing records are not counted as zero.
Understanding historical coverageSelect Player Statistics to load this section.
Select Event by event to follow the play.
See where it happened
Replay & maps
Follow the recorded build-up, replay a moment, or explore where players took their shots and disposals.
Some event totals differ from the official match statistics, which can receive later corrections. Recorded events remain available.
Follow the ball, one recorded moment at a time
Replay the match
Follow a passage or the whole match. Select a restart to watch its animation.
Some scoring sequences have no unambiguous explicit result. The replay shows a partial recorded tally from that point.
Some recorded actions have no verified ground location. They remain in the replay; connecting arrows stop at these gaps.
Drag to pan · Pinch or use + / − to zoom · Follow play keeps the action in view.
Jerseys show the team; badges name the action. Other events are labelled without moving the ball to that player.
At this moment
At 1×, long waits are shortened to about five seconds while ball flights keep their pace. Restarts briefly hold the recorded clock, then flow into play.
The red ball follows recorded disposals and touches; its flight is illustrative. Goals use the verified attacking end. Ball-ups and throw-ins follow the feed’s recorded restart type. Where the umpire’s location is missing, the restart path is estimated from the first recorded touch and labelled. Pressure and other statistical events update the action panel without moving the ball to that player. Long idle gaps are shortened; the clock always refers to recorded match time. Restarts briefly hold the clock before play continues. Same-time events remain available under “At this moment”, and the score updates when its event arrives. Passage trail pauses playback to show earlier recorded locations. Missing player locations stay unconnected.
Explore locations
More filters
Shot profile Distance, angle & conversion
Filter by estimated distance and angle.
Distance to goal
Angle off centre
Conversion = goals ÷ attempts with a known outcome. Unknown outcomes are excluded from that percentage. Distances and angles are estimates; small samples can be misleading.
Shot locations
Recorded ground viewSelect a dot or event. Arrow keys move between points.
Attacking directions
How to read these maps
Match ends follow the AFL feed’s recorded first-quarter direction and the change of ends each quarter. Left and right refer to the source ground view.
Distance is an estimate from the recorded kick location to the centre of goal. Angle is degrees off centre: 0° is straight in front. These are geometric estimates, not measured kick distances or scoring probabilities.
The dots show where an attempt or disposal was recorded, not where the ball landed. A line to goal highlights the selected shot; it does not show the ball’s actual path.
Events without a usable location remain in the list. Missing quarters and missing locations are not treated as zero activity. Recorded shot attempts can include attempts that did not score, and the feed may be revised after the match.
Only AFL feed events are shown. Disposals include classified kicks and handballs; kick-ins are excluded. Shot attempts require the feed’s shot-at-goal flag.
Times show elapsed time within each quarter, including time-on.
Games
View all games →Grand Final
FRE
BRI
GEE
MEL
NTH
CAR
SYD
WBD
GCS
HAW